Case, Comfort Lab

The whole home, cooled before you buy.

Comfort Lab is a touchscreen kiosk in the Cooper&Hunter shop in Batumi. A customer draws their home, and the kiosk shows which air conditioners it needs, in which rooms, and how every room will feel on the hottest day.

Comfort Lab, Batumi
Recorded from the kiosk
Client
LTD COOPERHUNTER, Batumi
Product
In store touchscreen kiosk, works offline
Languages
Georgian, Russian, English, Turkish
Scope
Brand book, calculation engine, 3D home, kiosk app, updates
Why it exists

Shops sell by floor area. A home is many rooms.

A box says which floor area a unit covers. A real flat has a hot kitchen, a sunny glass wall, a hall with no window and doors that open and close. One unit in the right room can cool the rooms around it too; in the wrong room it barely reaches them. Comfort Lab works this out room by room and shows it, so the customer can see the answer instead of taking it on trust.

How it works

Three steps, one minute.

Draw your home

Pick the building and a layout, from a studio to a house. Then make it yours: change the area, split or join rooms, and set the doors and windows. The 3D home builds itself room by room as you go.

Drawing a three bedroom flat

Watch the cool spread

The unit switches on and cold air rolls along the floor, through open doors only, from room to room. Every room shows its temperature as it falls and how long it takes to settle.

One unit cooling the whole flat

One unit or several

Put one unit in any room, add more, or shut the doors. Each room says how long it needs to reach the setting and whether it can hold it on a hot day.

Several units, the clock per room
For engineers

An engineering calculation, not a rule of thumb.

Everything the customer sees is drawn from the engine, and every number in it has a source.

  1. Heat, hour by hourFor each room: the sun's position over Batumi, glass and shading, walls, roof, outside air, people, devices and cooking, with Batumi's humidity as a load of its own (ASHRAE methods, ISO 13790 room model).
  2. Rooms that share airRooms are linked through shared walls and open doorways. Cool air moves only through an open door or an open plan; a closed door keeps it out, on screen and in the numbers.
  3. SizingEvery unit is sized on Batumi's design day with all the units running, never one size bigger to be safe: an oversized unit cycles on and off and dries the air badly.
  4. The clockHow long each room takes to reach the setting, where it settles if it cannot, and how the air gets there: through a door, through the hall or only through a wall.
  5. Proof92 automated tests on the engine and eight independent reviews of the physics, each finding fixed before release.
In the shop

Built to stand in a shop all day.

  • An attract loop that plays on its own when nobody is near
  • Touch first: big targets, hold to repeat, no typing
  • Resets itself after a minute of silence
  • Works with no internet, and updates itself only while nobody is using it
  • Runs on the shop PC, a laptop or a tablet, in landscape or upright
  • An engineer view behind one button: every input and every number
The brand

Their logo. Our room.

The Cooper&Hunter logo is used exactly as they publish it. Everything around it is ours: a thermal scale with 24 °C as white, the Batumi arc for the July sun over the sea, and one idea. Cooper cools, Hunter heats, we show the air in between.

Stack

What it is made of.

  1. 3Dthree.js on WebGL 2, built entirely in code: the home, the furniture, the cold air and the light. Quality adapts by itself, from a 4K screen to a tablet.
  2. The appPlain JavaScript with no framework. The engine runs in a Web Worker, so the screen never stops while it calculates. The sounds are made live with Web Audio.
  3. Offline and updatesA service worker keeps every file on the device. Computers get a desktop app built with Tauri 2; tablets open the web address. Hosted on Vercel.
  4. The engineA dependency free JavaScript engine with its own test suite, written to be ported line for line.